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version 6.0
28 Jul 2019
Aliases: normalizedCoords(3), normalizedCoords(3), readMode(3), readMode(3)


NVIDIA CUDA development files


NVIDIA's GPU programming toolkit


cudaTextureDesc -


Data Fields

enum cudaTextureAddressMode addressMode [3]
float borderColor [4]
enum cudaTextureFilterMode filterMode
unsigned int maxAnisotropy
float maxMipmapLevelClamp
float minMipmapLevelClamp
enum cudaTextureFilterMode mipmapFilterMode
float mipmapLevelBias
int normalizedCoords
enum cudaTextureReadMode readMode

Detailed Description

CUDA texture descriptor

Field Documentation

enum cudaTextureAddressMode cudaTextureDesc::addressMode[3]

Texture address mode for up to 3 dimensions

float cudaTextureDesc::borderColor[4]

Texture Border Color

enum cudaTextureFilterMode cudaTextureDesc::filterMode

Texture filter mode

unsigned int cudaTextureDesc::maxAnisotropy

Limit to the anisotropy ratio

float cudaTextureDesc::maxMipmapLevelClamp

Upper end of the mipmap level range to clamp access to

float cudaTextureDesc::minMipmapLevelClamp

Lower end of the mipmap level range to clamp access to

enum cudaTextureFilterMode cudaTextureDesc::mipmapFilterMode

Mipmap filter mode

float cudaTextureDesc::mipmapLevelBias

Offset applied to the supplied mipmap level

int cudaTextureDesc::normalizedCoords

Indicates whether texture reads are normalized or not

enum cudaTextureReadMode cudaTextureDesc::readMode

Texture read mode


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